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IMMUNE

IMMUNE is a platform ARPG game. It tells a story where a special white cell sets off on a journey to save the human body from virus. The player can explore various levels, fight enemies with different abilities and solve puzzles.

GENRE: Action-Adventure, Platformer

TEAM SIZE: 1 full time, 3 help
DURATION: Jan. 2021 - May. 2021

TOOLS: UE4/blueprint/Maya/Photoshop

DEVELOPMENT CHALLENGES

  1. Design and implement complicated platformer experience with lots of enemies, levels and puzzles.

  2. Break down the whole experience into reasonable sections to playtest and debug.

Roles:


Game Design

  • Design and whiteboxed all levels, including environmental puzzles and dynamic mechanisms.

  • Design all skills of all characters, including basic movement, dash,  melee and ranged attack.

 

Programming

  • Use unreal blueprint.

  • Implement all features, including combat system, puzzle system, scene management, save and load and enemy AI.

 

Technical Art

  • Importand fine tune all art assets in the project.

  • Implement particle systems for movement and combat.

Walkthrough

Develop Process
a journey of a designer and engineer

Level Design

I designed three levels for exploration and one level for BOSS fight:

  • Stomach: Full of gastric acid.

  • Lung: Make good use of breath. 

  • Heart: Bounce bounce bounce.

  • BOSS Room: The final test with all mechanisms you met before.

Blueprints
  • The protagonist has three states and skillsets based on different energy

  • There're three levels of monsters with different skills but similar logic: loop between patrol and combat

  • The BOSS always moves to player's position and attacks. It has three states and skillsets based on HP  

Special Materials&VFX
  • Acid simulation: Superimpose a bubble material and a translucent green material, and the particle system is used in acid pools.

  • When the bullet passes through the acidic liquid, it will be covered with a bubble film and leave a long bubble tail. When it passes through airflow, an activated white-green particle system will leave a trajectory.

© Linux Cao

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